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Microsoft Working To Fix Xbox Series X Quick Resume, Cross-Gen Glitches

It's been almost a month since the Xbox Series X/S landed on digital shelves, and, in keeping with console launch tradition, is suffering the usual lineup of early version foibles and hiccups. But in the battle of which console has the fewest problems, the Xbox Series X/S seems to be eking a lead over its contemporary rival, the PlayStation 5. However, that isn't to suggestion that the Series X/S isn't suffering from a few performance (or rather, underperformance) issues. Microsoft has addressed a fair few issues so far, with the cross-gen performance issues and quick resume glitches apparently next on the agenda.

This should come as a relief to Xbox Series X/S players, who caught onto the console's quick resume glitches fairly early after release. Quick resume was meant to allow players to suspend gameplay and switch to another title at their leisure, and then pick up the first game precisely where they left off without the bother of save points or loading menus. Several titles that were supposedly optimized for the feature apparently weren't, with the feature working unevenly, to the point where it was better to simply not use it at all. But while the issue was, thankfully, not obtrusive enough to completely ruin the experience, it was an example of a feature that was highly publicized falling flat on its face as soon as it was out of the gate.

Related: Xbox Series X Controller Is Hurting Some Adult Gamers' Hands

It's a similar story with the Xbox Series X/S's performance issues when compared to the PlayStation 5. Although the Series X/S boasted some heftier hardware, third-party games reportedly ran better on the PS5, an issue Microsoft wasted no time looking into, lest the fans question Xbox's performance power. In a recent appearance on Larry "Major Nelson" Hryb's official Xbox podcast, Jason Ronald, Xbox's director of program management, addressed the cross-gen performance and quick resume issues and what Microsoft is doing to amend them.

Summarizing how the issues with cross-gen performance may be faulted to the developers rather than the hardware, they stated:

"There's different kinds of issues that can come up as developers are starting to learn and take advantage of this platform. In some cases, they're just simply bugs in the titles - and we've partnered very closely with them, and the developers will go in and fix those bugs because they're just as committed to delivering that premium experience as we are. In other cases, it's learning how to use this next-generation platform."

But with the quick resume feature, Xbox took on a more pragmatic approach, by disabling the feature and fixing it on a game-by-game basis as quickly as possible. And, according to Ronald, that's a strategy that seems to have paid off. At least twenty titles are now capable of running the quick resume feature seamlessly, including Yakuza: Like a Dragon and Assassin's Creed Valhalla. This likely means that future titles won't have the issue at all, since Microsoft now knows what to look for and how to address it before launch.

It's good to see Microsoft taking quick action to alleviate the issues that the Xbox Series X/S has been experiencing, but it's also good to see that even in the midst of a pandemic, when production and development was likely stymied by the outbreak of COVID-19, that Microsoft still managed to push out a console that didn't suffer from debilitating issues like bricking. And, with the pandemic still ongoing, that Microsoft is still taking a proactive approach to the console's issues to deliver players the top-quality performance that they promised.

Next: PS5 & Xbox Series X/S Sales Ending In Violent Robberies, Warns Police

Source: Major Nelson



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