Sony is finally ready to let a select few people not named Travis Scott get hands-on time with the PlayStation 5, and they all happen to live in Japan. After a week of words and videos describing the backward compatible prowess of Microsoft's Xbox Series X, Sony is countering with actual next-gen games and impressive hardware capabilities. Not only does Sony have several highly anticipated titles ready for a preview, but they also have all the technology packed into their DualSense controller to show off.
One of the main differences between the two consoles this November is the lineup of games, which is lacking almost anything new from Microsoft's stable of studios following Halo Infinite's delay. Microsoft's strength lies in building a digital library of games from the past, transferring over the majority of Xbox One games as well as the players saves from the previous generation. Some games on Sony's side are offering similar transfers, but third-party games are locked out of sharing save games with the PS4, giving Xbox a step up on functionality. Still, if someone is looking for unique games that really show off what a 4K gaming machine can do, Sony is the only platform ready to deliver.
This is evident in all the preview coverage of the PlayStation 5 coming out of Japan early this morning. Watching unscripted gameplay footage (thanks Famitsu and Dengeki Online) from upcoming titles like Astro's Playroom and Godfall really showcases what a PS5 can do. In Sony's cute brand platformer, background elements are as crisp as the playable space and filled with tiny NPCs doing their thing. Waterfalls have a realistic blurring effect that is so good that it doesn't stand out from the real thing. All this runs at a seemingly unerring 60 frames per second. From the colorful atmosphere to the almost glossy level transitions, it's clear that visuals achieved by the likes of Ratchet & Clank: Rift Apart aren't the exception on the new PlayStation - they're the rule.
Previewers also got their first real taste of action with the DualSense controller, which continues the subtle motion controls that have been with PlayStation since the days of Sixaxis. The gameplay video shows a particular frog mech sequence where players have to tilt the controller to aim and then shoot off in that direction by holding and firing the new adaptive triggers. Similar to how Mario's FLUDD worked on the GameCube, holding in the trigger will charge up the dump, but the controller offers resistance that aims for a dash of heightened realism. Whether the vast majority of plaeyrs want to deal with that during extended play sessions is anyone's guess.
While the functions of the DualSense will likely need personal hands-on time to be truly appreciated, the visuals of the gameplay on display during these first PlayStation 5 previews make a strong statement. Much of this pre-launch cycle has been consumed with technology, release dates, and unfortunate business moves, so it's nice to see games running on the console and showing the next leap forward in console gaming technology. As developers have been saying for a while, it's not just a speed boost, and players will be able to experience that for themselves very soon.
Next: PS5 Size Makes Console Much Quieter Than PS4, According To Hands-On Sessions
The PlayStation 5 will be available in select countries on November 12, 2020 and globally on November 19. Pre-orders are available now.
Source: Famitsu, Dengeki Online
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